HOPE HUTMAN
Selected Projects: Performance & Installation (Lead Artist)
2025 Artist-In-Residence, Movement Lab, Barnard College, NY
Currently leading the development and production of a mixed-reality adaptation of Ntozake Shange's Liliane for live theater. There are human actors and digital character/actors interacting and in conversation during the performance. This project honors Shange's legacy by pushing the boundaries of theatrical storytelling and engaging with themes of self-determination and agency in a society managed by algorithms.
2023 "Your Mind, Girls, Is The First Battleground For Freedom"
In-theater mixed reality performance tech workshop presented at Paul Dresher Studio.
2017 "(Not So) Silent Movie"
Interactive movie installation, permanent collection iPearl Immersion Theater, North Carolina State University
2016 "Twitch Odyssey"
Live-streamed adaptation of The Odyssey incorporating audience-submitted content in real-time.
2015 "Multivalent"
Performance installation exploring the impact of internalized beliefs on open-mindedness.
2014 "Jackson Always"
Interactive artwork exploring identity and how our choices affect our agency
Selected Projects: Performance & Installation (Collaborating Artist)
2014 "Redhand Legacy"
Immersive social narrative presented at the Williamstown Theater Festival
2014 "CONTACT Project"
Devised live performance, bridging the civilian-veteran divide through physical theater and dialogue. Intermedia design.
2013 Cutting Ball Theater
Interactive pre-show audience engagement piece for Krispy Kritters.
2013 "O Best Beloved"
Intermedia design for a stage adaptation of Kipling's Just So Stories.
2012 "Within The Wheel"
Intermedia design for an outdoor, immersive and interactive installation inspired by The Tibetan Book Of The Dead.
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IOS App
2019 "Instastream"
Visual storytelling app for citizen journalists, enabling live broadcasts with still images.
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Exhibitions

2023 Open MetaVerse, Grey Area, San Francisco

2018 (Not So) Silent Movie Installation, iPearl Immersion Theater, Raleigh, NC

2016 Out of Frame, Curated by Belinda Haikes and Gaby Heit, Philadelphia, PA
2014 Field of Inquiry: Body Politic Edition Installations, YBCA, San Francisco, CA

2013 Array, Berkeley Art Center, Berkeley, CA

2012 Solo Show: Garage Gallery, Berkeley, CA

2012 Group Show, Jerry Adams Gallery, Berkeley, CA

2010 Green, Berkeley Art Center, Berkeley, CA
Presentations and Talks

2017 HASTAC, The Possible Worlds of Digital Humanities, presenter

2016 BlindSpot, Santa Cruz Museum of Art and History, speaker

2013 Silicon Valley Code Camp, speaker

2012 Transmedia SF, panelist, "Meet The Makers"

2011 Digital Hollywood, panelist "Transmedia Storytelling: Inventing the language of
 Cross-Platform, Non-Linear Narration”

2010 Content Summit, NY, panelist, "Transmedia Storytelling: Crossing the Line Toward Infinity And Beyond, The Fabric of Dreams: Games Graphic Novels, Animation, Social Marketing, Web, Social TV, Movies, and Apps”
Education

Beth Morrison Projects: Producer Academy 2024 Cohort
MFA, Digital Art and New Media
, University of California, Santa Cruz

BA, English Literature
, Grinnell College

Full Stack Web Development, Wyncode Academy
 Coding Bootcamp
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Volunteer
Board Member, Immersive Art Alliance

Mentor, Girls Write Now